Yeah, this is a rant. Just so you are warned. I know people say that to win with Protoss you just need to 1a2a3a. If that were true, then how come I loose so much? Nah to win with protoss you have to do an enormous amount of stuff and that is just not fair!
Against Terran: Life would be so much easier if they had no vultures. They dart around and kill my probes when they are not busy placing their imba spider mines. They should die. As should their fat cousin the siege tank. Its range is just silly and the game would be more fair if it was not there. Turrets, strictly speaking are not units, but they are unfair and should be nerfed. No detection, a base price of 1500 minerals and 2000 gas. Oh and only buildable as an add-on to command centers.
The Creepy Zerg: They are insanely unfair. Zerglings should have no upgrades at all. They are kind of okay at tier one, but with the speed upgrade they are just ridiculous. Same goes for the later gland upgrade. Mutalisks… It goes without saying that they should go. They are like vultures except they fly. Or maybe there should be a flyswatter upgrade (at Tier 1 mind you) for zealots that would one shot a mutalisk. Defliers and ultralisks. I don’t know which, but one of them have to go. It is insane that Zerg gets to have them both. And if it is the ultralisks they keep, their armour upgrade should go. They are some tough bastards they way they are now.
My Fellow Protoss: Somehow a lot of Protoss units are unfair in the hands of players that are not me. I definitely think that reavers should die. Somehow other players manage to inflict unreasonable amounts of damage with reavers. High templars are much the same. I wish only I got to have them.
And yeah, I know I suck at this game… I sure wish it wasn’t so, but it is.