I don’t know how many I encountered in the Starcraft II beta. A lot. I never really tried one myself as I considered them a bit cheesy. I don’t mind cheesy plays; I just feel that I don’t improve a whole lot doing them myself, so I don’t.
But I was online the final Monday night of the Beta and didn’t really feel up to laddering. On the other hand no one I knew was online for a 2v2, so I entered a 1v1 and ended up Protoss vs Protoss on Kulas Ravine. One minute into the game someone messaged me asking for a 2v2 and I really wanted to do that much more than just play my 1v1.
Tempted to get my game over quickly I just zealot rushed and won. Amazing. But what I learned here was much more valuable. My opponent tried to counter my rush with zealots too. The scene was set for a massive zealot battle. At first my thought was that this was a losing proposition for me as he had less distance to travel (I didn’t proxy as it wasn’t my initial plan to do a rush), but it turned out to be a good thing.
In previous games I had tried with zealot pressure plays and often been countered by the defenders stalker micro. With no defending stalkers it much more became a question of who had the most zealots and I had 3 gateways to his two and a cybernetics core.
The best thing was that I even had good enough macro to get my tech up while attacking and the finishing touch to the game was the arrival of my own stalkers in his base. Beautiful!
oh now you're just showing off.
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