If you read any Starcraft II site you’ll find this argument. That Starcraft II is a bad game since it is all about the speed and not about strategy. Even on teamliquid.net the hordes of new-comers to the scene will reason like this.
They will say: “It is so unfair that my opponent won. At this point in the game he had so many units simply because he clicked on stuff faster than me. I should have won, since I was better at strategy than him”.
One some level I follow this line of reasoning. Back in the early days of the original Starcraft I was a huge fan of the faster rather than fastest speed setting. I would argue that no one could execute good strategy at the fastest speed setting and the game became poorer due to the too fast speed. I know better now, but there is an important distinction. I didn’t claim that I lost to an inferior e strategy due to my lack of speed. I claimed that the game became poorer overall. I still sucked back then though!
In the first example the complaining n00b reveals that he does not understand what strategy is. First of all: His opponent is probably not a whole lot faster due to having a set strategy from the start. He who complained had not. Also his opponent had a strategy optimized for getting more units at certain time and the complaining player was looking to overcome that with “tricks”. I.e. doing something sneaky.
The problem with sneaky play is, that they assume that your opponent is bad! He may be, but it is simply not a solid strategy rely on it. I may suck at the game, but I know better than to complain about the game for lacking strategy. Doing so, would only reveal my own lack of understanding for what strategy is.